///// MYTHMASTER RPG ///// Version: Beta 2.5.5 Release Date: September 1, 2025 Live Location: https://www.mythmasterrpg.com/ ///// RELEASE NOTES ///// # Update Name: The First Anniversary Update # Core Rules # Improved Power Level calculation to be more accurate and useful # edited the Characters / Game Balance page to accurately reflect changes to power level # replaced Thrown Weapon (Burning Oil) with (Flask) # changed Burning Oil weapon to Flask - Burning Oil # added Flask - Ant Acid to weapons list # included Flask Burning Oil in Alchemical Mixtures econ table data # clarified flasks in the Thrown Weapon skill description # buffed Vicious Strike skill to make it more in line with other GM tier skills # clarified how Shadow Strike works under recently updated Crit rules # clarified Slip spell so it behaves as Entangle # clarified wording on Entangle spell # clarified that Sure Footed helps against Slip spell # added Entertainment section to services/econ # switched Gnome and Spriggan Life Cycle Length # Barkskin is now +1 Protection for each 90 years (instead of 100) # updated the Characters/Experience page to reflect Life Cycles instead of years # updated the Aging & Death page to reflect Life Cycles instead of years # Factions pages text, tables and data now refer to Life Cycles instead of years # updated all special movement speeds to differentiate between base and 'sprint' # added link to Dash perk in sprinting rules # added Aromatics to Potions and Alchemy section # added pomander equipment for carrying and using Aromatics # fixed incorrect Amount (damage) listing for Decay spell # simplified the Confused state # clarified you can Deflect while using Bulwark # clarified Push spell does not care about size or number of legs # add Splash Potions to Alchemy section # added Aqua Fulmia splash potions to combat table # move Burning Oil and Ant Acid to Splash Potions # critical Slam attacks can break Splash Potions # update Thrown Weapon skill description to include rules for misses # further clarified how Small Shields combine with 2H and OH weapons # Small Shields can now be used with Thrown Weapons # Bestiary # reformatted how creatures are displayed to include 'Observe' property for their spells # fixed Tucker Pyro to account for change from Thrown Weapon (Burning Oil) to (Flask) # Gargoyles are no longer able to move or attack, they are just static defenses # added Clockwork Gargoyle to Clockwork Automata # creature Alt move speeds now indicate both Base and Sprint speeds for Alt Movement # ranges for Thrown weapons now round correctly to nearest hex # NPC Guide # reformatted how NPCs are displayed to include 'Observe' property for their spells # World Guide # no changes # Quickstart # added some aromatics for sale in the Vlodolea Apothecary in Cosutanu # updated QS Characters to give them pomanders and aromatics # updated QS Character character sheets to include Age and Life Cycle count # updated QS Characters with spells to include Observe field for spells # Tools # reformatted character sheet generation to include 'Observe' property for spells # improved Power Level calculation to be more accurate # the script for the Charater Generator has been moved into a seperate js file # the Character Generator html page now only includes the UI and html Char Sheet container # Character Generator now tracks and communicates in Life Cycles as well as age # Character Porting tool updates characters to 2.5.5 # Character Porting tool updated to output version number of last version SUCCESSFULLY ported to # Other changes # no changes ///// CONTACT ///// To report an issue, email contact@mythmasterRPG.com