///// MYTHMASTER RPG ///// Version: Beta 2.2.2 Release Date: October 31, 2024 Live Location: https://www.mythmasterrpg.com/ ///// RELEASE NOTES ///// # Update Name: The Ghouls and Tools Update # Core Rules # Changed the Darkness spell (inverse of Light) so it is not pitch black. # Dark Vision spell can now counter Darkness spell # Clarified that casters resist their own spells at +3 if needed # Changed how the Lost spell works - it is now a large, radius spell, not targetted # Added the 'Dash' perk to account for exceptionally fast burst movers # Adjusted move multiplier for flight to compensate for addition of Dash # Redefined the Speed spell as adding the Dash perk temporarily to subject # increased the Bulk of armour from [0,2,4,7,10,14,18] to [0,3,6,10,14,19,24] # clarified that Quickness also effects Snap attacks # the Judgement skill now uses a point of Resolve instead of a point of Concentration # clarified that communication using the Signals skill is done as a combined action # cleaned up wording for Snipe skill # clarified wording for attacks against defenseless characters # nerfed attack bonuses against characters being grappled # updated Infusion skill to clarify how it works with recovery # updated Psychology skill to clarify how it works with recovery and in treating effects # updated Bivouac skill to clarify how it works with recovery # updated First Aid skill to clarify how it works with recovery # updated Meditation skill to clarify how it works with recovery # clarified how the Sleep spell works with recovery # updated Range skill to make it progessive based on degree of success # clarified that you cant expend Resolve on recovery rolls # clarified that you cant expend Resolve to meditate # clarified which skills, spells and perks impact recovery in the damage and recovery section # Seven Squares now grants Resolve (+1d4) to all recovery rolls instead of flat +4 # Bestiary # added two ghoul subtypes - the emaciated and engorged ghouls - yuck! # added Dash perk to all predator cats and to falcons, clockwork falcon # adjusted travel distance multiplier for flying creatures # rebalanced flying creature speeds to account for changes to flight speed and dash perk # added travel move adjustment to creatures who are armoured flyers # gave 1000-lb gorilla thick hide, same as regular gorilla # Quickstart # updated Quickstart Characters armour bulk (Irina, Mariara and Valer) # renamed QS character Cosmin Tehamoc based on updated gnome name conventions # updated all QS character files for Cosmin Terezeta # renamed Zezoc Huipaxtli (Huipaxtli Fine Tailors) to Zuzen Hilargizeta based on update gnome name conventions # updated explanation for how Ready attacks work in the Quickstart and in the QS Guide PDF # Tools # NEW SECTION: added a Tools section to the main page and main menu # added a name generator to generate regionally appropriate names for people of Tear # added a recvoery calculator to make determined derivative recovery faster and easier # Other changes # fixed a broken link on the main info page linking to the legal info page ///// CONTACT ///// To report an issue, email contact@mythmasterRPG.com