///// MYTHMASTER RPG ///// Version: Beta 2.2.1 Release Date: October 7, 2024 Live Location: https://www.mythmasterrpg.com/ ///// RELEASE NOTES ///// # Core Rules # fixed some values in the text descriptions for toxins and diseases that differed from values in the table # clarified that flying acceleration/deceleration equals sprint # changed move speed for fly spell # renamed Rigger perk to Swinging perk # added rules for high speed collision damage (combined with falling damage rules) # Bestiary # Increased the speed of Fly move, and lowered the speed multiplier of several flying creatures # based travel distance on fly speed for flying creatures # added Clockwork Assassin creature and variant # added Clockwork Oracle creature # added Clockwork Pigeon creature # moved Golem: Clockwork to Clockwork Golem # moved Giant: Clockwork to Clockwork Giant # updated creatures that had Rigger or Sea Legs to have Swinging ot Sure Footed # creatures with mutliple toxins now list them properly with a comma and space separating them # NPC Guide # NPCs will no longer generate with the Prodigy perk # updated adventurer priest data from old civilian priest data # swapped Zealot medium shield for small shield # fixed bug where skills from species or social status skill fields were returning 0 or incorrect values # World Guide # item # Quickstart # updated QS character JSONS to switch Rigger for Swinging # Other changes # item ///// CONTACT ///// To report an issue, email contact@mythmasterRPG.com