Mythmaster World Guide
Welcome to the World of Tear!
The world of Tear is a campaign universe designed for Mythmaster RPG. Generally speaking, however, Tear has been designed to be game system agnostic. This means that if you want to use the world of Tear as the setting for your campaign universe in another game system, you are free to do so.
The Tear campaign universe spans an entire planet (it's a moon, actually). It includes maps for eleven entire continents, and descriptions of all of the major regions of those continents, along with over 7000 years of history. Details are provided for all the peoples, cultures and languages of Tear, along with the major states and governments, religions, and organizations such as trade guilds, magical colleges and mercenary companies. Also included are pantheons of deities for the major religious traditions.
Whether your campaign involves dungeon crawling through the abandoned copper mines of central Senecia to clear out goblin hordes for treasure, infiltrating the Great Houses of Kovstepovi in Golanicja to expose their corruption, or uniting the barbarian hordes of the Odeshi Wastes in order to conquer the entire continent of Ayodesh, everything you need is here to immerse your players into an elaborate world, overflowing with opportunities for adventure.