Real Property

 

Ahhh... the joys of home ownership! All those years of wandering into Tucker holes with a battle axe and some potions have finally paid off. The adventure is complete. You've finally gotten ahead. Those pesky Joneses can wallow in their filth, because you've got yourself a sod-roofed hut, an acre of dirt, four chickens and a sheep. You've made it!

Real Property

Buying land and structures, and furnishing buildings to make them inhabitable is expensive - for most it is a life's work. For an adventurer it can be accomplished in an afternoon, but so also can furnishing and inhabiting a grave.

Mounts

Travel is expensive and investing in a mount can remove the unpredictable costs of hired transport and allow access to places that paid transport won't take you - which are often the places adventurers most want to go. Different sorts of climates and different terrain may call for mounts better adapted to their environment, and each will require their own Riding skill specialization.

Vehicles

Simple mounted travel is usually adequate for most adventurers, but depending on the distance, the terrain, or the amount of gear and equipment required, sometimes vehicles are a requirement. Many vehicles also require trained animals and skilled Teamsters to operate them.

Livestock

Adventurers may often find themselves in need of a horse or mule to help them get where they are going. Or sometimes a guard dog, a war hound, or a trained falcon can make for an interesting companion. More often, however, adventurers need to know the price of sheep or pigs or chickens so they can pay for the ones they accidentally killed or happened to eat while they were passing through and didn't see the signs.

Bulk Goods

The price of raw materials is ultimately what defines an economy. Simple things like lumber, refined metal, grain, wool, coal and wine drive all other prices.

BULK